You will need at least two 10-sided dice in at least two differing colors. These will be rolled to generate a number from 1 to 100 (If both dice show '0' the result is '100'). Which die is the 'tens digit' and which is the 'ones digit' must be fixed at the start of the game and each player must use the same system at all times. At times, the D10 will be read as a D10, but this will be specified in the rules.
DICE RESULT EXAMPLES: If the red die is the 'tens digit', then a result of rolling a red and a white D10 would be:
RED DIE = 4
WHITE DIE = 6
The Die roll is 46.
RED DIE = 0
WHITE DIE = 5
The Die roll is 5.
RED DIE = 9
WHITE DIE = 0
The Die roll is 90.

HOW TO GET STARTED

START WITH THESE: The following sections are the ones that you should use first, with 4-6 men for each side. You can click on the topic below or pick from the 'Boxes' above.
Play a game 2-4 times with only these rules sections, then add more rules.
MOVEMENT
SMALL ARMS
DAMAGE CHART
HAND TO HAND
MORALE
WOUNDS AND DEATH
THE NEXT STEPS: The following sections are the ones that you learn after mastering the basics, above, Try this with 6-8 men for each side. Give ONE side a machine gun, and the other side a few more men, perhaps with Submachine guns. You can select fromt this list, by clicking on each topic below or pick from the 'Boxes' above.
MACHINE GUNS
SMOKE
OUTSTANDING SOLDIERS
HAND GRENADES
SPECIAL WEAPONS
ADDING TANKS - The most difficult game - The last sections add much more complexity and make thinkgs a lot harder for the 'Poor Bloody Infantry'. Try the game first with ONE tank on ONE side. Later you can work up to one tank on each side or even two AFVs on each side. Please don't make this a tank war game. It should be an infantry game, with perhaps a little armor.
The best use for vehicles such as trucks, halftracks and tanks, is to be broken down or destroyed. They give very nice cover! Again, you can click on the topic below or pick from the 'Boxes' above.
AFVs - Basic Rules
DAMAGE TO AFVs
TANK AND ANTI-TANK GUNS
INFANTRY ANTI-TANK WEAPONS -
HIGH EXPLOSIVE SHELLS
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